![]() ![]() In the future, we hope to add more core gameplay features, with something akin to the construction system of "Ark Survival" (under development). The early stage of the game is mainly about collecting characters, synergizing skills, getting and improving loot, combining the heroes into a viable team, and obtaining resources. We are a small indie development team and our aim is to make a content-filled idle character development game. Need to revisit all list to find bugs.Įxample: THORNED BAND which belongs to the FLO possess PHYSICAL POWER exclusive attribute, but should be SPELL POWER instead, because FLO is magic user.ġ1) Add more beautiful skins to Blackguards: Orion, Diolectian, Brahindor, Hedalet. Ones, which possess ultimate ability tied to the particular hero.ĩ) Also, add sorting options for EQUIPMENT menu (by level, rarity, exclusivity)ġ0) Some items possess ability which are useless for certain Blackguard. ![]() Now it only shows the GEM of different colour and outbound arrows, which are unfamiliar for newbies.ħ) Maybe, introduce a reference info page for all ascension levels/fronts of a Blackguard?Ĩ) Add option to EQUIP naturally belonged items first for certain Blackguards. ![]() It's impossible to observe the rarity of a Blackguard unless you are familiar with their AVATARS (hard for newbies).Ħ) Tooltip (on mouse hoover) on Blackguard's ascension level needed in CHARACTER menu. level.ĥ) Filters for Blackguards in AWAKEN menu needed. Filters by level, rarity.ģ) Auto-dismantle may use RANGE of levels instead of just max. ![]() Need to stay unchanged.Ģ) Item filters would be nice for BACKPACK and WORKSHOP menus. 1) BUG: x2 speed auto-toggles itself after stage completion. ![]()
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